Saturday, April 21, 2012

Remove Corruption / Soothe macro?

Is there a macro that will cast Remove Corruption on a friendly, but cast Soothe on a non-friendly target?

As I'm leveling I'm getting new abilities and want all to be macro ready for pvp. I think I'll be on these forums every few hours / few days... sorry for that =(
Deleted by Wolffury
I don't think he's looking to cast them at the same time. I think he wants it to recognize the whether the target is friend or foe and cast the appropriate spell.

Something along this line might work, but I haven't tried it out and can't be 100% sure on that.

/cast [help] Remove Corruption; [harm] Soothe
Deleted.

Derpie above me has it working just fine for ya.

Also, the icon will change by default based on whether or not your target is friendly or not.
I don't think he's looking to cast them at the same time. I think he wants it to recognize the whether the target is friend or foe and cast the appropriate spell.

Something along this line might work, but I haven't tried it out and can't be 100% sure on that.

/cast [help] Remove Corruption; [harm] Soothe


Thanks a ton dudes =D
That help me too then I was wondering about that :D
Yes, thankyou so much for asking this and thankyou so much for answering i have been looking for a macro like this for a while :)
These forums are full of nerds that like writing macros. Never be afraid to ask.
I don't think he's looking to cast them at the same time. I think he wants it to recognize the whether the target is friend or foe and cast the appropriate spell.

Something along this line might work, but I haven't tried it out and can't be 100% sure on that.

/cast [help] Remove Corruption; [harm] Soothe


I prefer to write these kinds of macros like this:

#showtooltip
/cast [harm] Sooth;Remove Corruption

1. [help] implies you have a target. By leaving out the [help] you will cast RC on your helpful target or, if you have no target at all, on yourself. This can also be written as:

/cast [harm] Sooth;[help][] Remove Corruption

This part doesn't apply to this particular macro, but I also usually prefer [nohelp] to [harm]. Neutral mobs are not considered [harm] until they are in combat. That wouldn't matter for sooth because you wouldn't sooth a mob that wasn't in combat yet. But for things like roots or hibernate, sometimes [harm] doesn't work out of combat. [nohelp] gets both neutral and hostile mobs.


#showtooltip
/cast [@mouseover][help][@player] Remove Corruption; [exists] Soothe

"Exists" functions the same as "harm". This macro should function the same as most good @mouseover macros (if you use mouseover macros like I do) and still cast Soothe if you've got an enemy target. Not sure if it's written correctly, however. I'm not in a position to test it at the moment.

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