Thursday, April 19, 2012

Efflorescence 4.1

I tank heal and got 6.3% EH from Efflo and 6.1% from SM for the first 4 bosses in 10H BWD. I checked a high end raid healing druid in one of the 25 man uber guilds on my server and she got 9%. Looks like we have a winner.

little more detail plox?
In a 25man setting for the hour that I was able to raid last night, efflo for boss fights looked roughly like (successful attempts):

Halfus HM: Efflo- 9.5% on mostly tank
Twin Dragons Normal- 12%, lots of AOE dmg
Ascendant Council Normal- 8.6%
Cho'gal Normal- 10.6%

These numbers are a lot higher than what efflo put out before. The twin dragons is the best example of optimal use of efflo for raid healing and resulted in a 12% effective heal rate. I predict it'll be even more powerful in more hardmodes where raid damage is much higher.
These numbers are a lot higher than what efflo put out before.


It's significant, beyond what a comparison of the percentages and ticks shows (which is itself impressive).

Healing per target per tick dropped dramatically if more than six targets were in the circle. Any friendly creature with a health pool counted as a target, even if they're at full health, meaning bloodworms, DK temporary pets, Doomguards, etc all wound up nerfing an already small effect.

The effect was prone to overhealing on targets that didn't need the effect at all.

Since the effect now re-targets per tick, overhealing is reduced, and since it always selects the three targets who need it most, pets will only be consuming ticks if they are in danger of dying.

We get 1-2 more ticks, based on haste.

Total healing done in optimal conditions is %180 over 7 ticks to %324 over 9 ticks. The spell's output nearly doubled.

The only downside is that the ticks can no longer crit -- but that's less important because if Swiftmend itself crits, the ticks are based off that value, and I've seen them tick for as much as 4k, compared to the average 750 health/tick on non-crits before the patch.

The only downside is that the ticks can no longer crit -- but that's less important because if Swiftmend itself crits, the ticks are based off that value, and I've seen them tick for as much as 4k, compared to the average 750 health/tick on non-crits before the patch.


I thought that also, but last night I was casting swiftmends on myself, the normal swiftmend and the crit swiftmend were ticking Efflo for the same amount(1900ish). I haven't tried it again today to see if it changed, maybe they fixed it.

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