Saturday, April 21, 2012

How do you play LSD?

Hello, are there any good guides on how to play this comp?

A couple of friends and I gave it a shot but we kept losing. We tried DoT'ing up people and focusing the healer but it didn't work out for us.

Should we be focusing the damage dealers and CC'ing the healer instead? Any tips you guys can give would help us out tremendously, ty in advance.
Bump, I really need help please.
put full dots on whats easiest to kill. cc healer, should have 2 targets cc'd at all times. root/solar beam mostly on healers. play defensive in the 1st few minutes till u guys got full dots rolling then its pretty much an auto win.
There is no reason your comp should ever try and kill a healer. Now if the opportunity presents itself sure, but you tend to over extend too much to do it.

Basically you want to spread your dots around on the dps, when i played the comp we also dot'd pets (after dps are dot'd) your cyclone and roots should be used to peel off your teammates when needed, and your lock and shaman do what they can to peel for you. Dont be afraid to reset and use LOS often. More often then not the druid will be focused in this comp so plan accordingly. Setting up good cc chains on the healer will net kills in most situations (or big CDS on the dps part) when you can cyclone->fear->root->solar beam->hex. If used correctly thats a solid 32 second cc chain. There are variables and you will have to improvise IE getting locked out or cc'd yourself. If you are close to a kill dont be afraid to use solar beam as an interupt it does lockout schools.

There are more aggressive LSD2 comps that dot everything, it is a viable strat basically same idea but you can easily over extend doing it. The damage you do on 2 targets is enough to oom any healer especially if you line up your cc right forcing them to use big heals, and doing this you can still play defensive when needed.
apply face to keyboard, move face left to right, move face right to left, repeat as needed.
Survive the initial rush down...if you can make it through the offensive CD's you are golden. DOT everything up..pets included..pop starfall on CD, (try to get decent position so it isnt interrupted too easily). Any arena with a Z axis, typhoon opponents off bridge/platform.

Be prepared to do a little off-healing as well.

Really your lock should be controlling the playing field with constant fears. Instant AOE fear, death coil and casted fear is mighty powerful. Fear something twice and than cycle to different player while DR resets. If you can coordinate fearing a dps and cycloning the healer at the same time...bonus points.
I think you accidentally a word.

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